Rigby2D vs Moho
A free alternative to Moho for 2D character animation
Rig a layered character in one step, animate it with a dopesheet and graph editor, lip-sync it from audio and render it at 4K, then ship the same character to a game engine. Free and open source.
| Rigby2D | Moho | |
|---|---|---|
| Price | Free, forever | Moho Debut $59.99, Moho Pro $399.99 (one-time purchase) |
| Platforms | Windows, macOS, Linux, and the full editor in your browser | Windows and macOS |
| Setup from art | AutoRig: a layered PSD becomes an editable rig in one step | Import images and PSDs; rigging by hand |
| Rigging | Bones, weighted meshes, IK, transform, path, physics and slider constraints, clipping, skins | Vector and bitmap rigging with bones, smart bones and physics |
| Lip-sync | Lip-sync from audio, transcribed on your computer | Lip-sync tools |
| Film output | Film workspace: camera, audio tracks, renders to PNG sequences, WebM with alpha and MP4 at 4K | Renders to video and image sequences |
| Game engines | Godot, Unity, Phaser, JavaScript and Rust, free and open source | Mainly built for video output |
| Automation | Python scripting, add-ons, and a built-in MCP server for AI assistants | Lua scripting |
Moho details from its own site, October 2026. Prices and features change; check there before you decide.
Why switch to Rigby2D
- Free instead of $399.99, with every feature included.
- Rig in one step. AutoRig turns a layered PSD into a working rig.
- Lip-sync from your audio, transcribed on your computer: nothing uploaded.
- One rig, every screen. Render 4K film, then ship the same character to a game engine.
- Runs everywhere: Windows, macOS, Linux and the browser.
Switching
Export your character's layers as a PSD (or PNGs) from your art tool, then use File ▸ AutoRig artwork in Rigby2D to get an editable rig in one step.
Questions
Can Rigby2D replace Moho for YouTube or film work?
For character animation with cut-out rigs, yes: the Film workspace has a camera, audio tracks, lip-sync from audio, and renders PNG sequences, WebM with alpha and MP4 at 4K. For vector drawing, keep your drawing tool and animate the art in Rigby2D.
Is Rigby2D really free for commercial work?
Yes. It is open source under MIT OR Apache-2.0, with no fee for commercial use.
Questions about switching? Ask on r/rigby2d: people who made the move answer there.
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