Welcome to the Rigby2D devlog, and to r/rigby2d

Where every release, behind-the-scenes story and roadmap update lands first, and a community of our own.

From today, every Rigby2D release and every bit of news lands here first, on the devlog, and in the editor itself: the welcome screen now shows what's new.

#Follow along

  • In the editor: the newest posts appear on the welcome screen.
  • RSS: rigby2d.com/blog/feed.xml in any feed reader.
  • r/rigby2d: our own community on Reddit, for showing what you made, asking for help and talking about what's next. Join r/rigby2d.
  • GitHub: star or watch the repository for releases.

#Show us what you make

Rigs, animations, games and films made with Rigby2D are what this community is for. Post them on r/rigby2d with the Showcase flair. The best ones may end up in a future devlog post, or in the editor's starter projects.

Talk about this on r/rigby2d. Questions, ideas and what you made with it: the community hears it first.

Join r/rigby2d

Also: RSS · GitHub